Measured: an average of 118 online over 4d, about 85K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~23.52K visits/day compared with 52.5K/day across 2186 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 05/23/26, 02:11 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 67 | 132 | +8.2K |
| 11/04/26 (Wed) | 120 | 247 | +23.07K |
| 11/03/26 (Tue) | 78 | 128 | +23.15K |
| 11/02/26 (Mon) | 98 | 151 | +24.35K |
| 11/01/26 (Sun) | 175 | 192 | — |
| 10/28/26 (Wed) | 51 | 51 | — |
| Lifetime daily avg (2186d since launch) | — | — | +52.5K/d |
This was a project for my game studies class. Based on a true event. Credits: EgoMoose for walking on walls Zomebody for the winter house update grilme99 for the santa hat joebersons for lots of small fixes and improvements