Measured: an average of 152 online over 6d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.4 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +11% since this time yesterday
Against the market: this game +11% while all tracked games −4.8%.
Over the last 7 days the game averages ~13.41K visits/day compared with 134.56K/day across 2179 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 12/23/24, 18:19 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 96 | 171 | +6.3K |
| 11/04/26 (Wed) | 95 | 154 | +11.79K |
| 11/03/26 (Tue) | 124 | 186 | +12.08K |
| 11/02/26 (Mon) | 175 | 248 | +16.27K |
| 11/01/26 (Sun) | 220 | 310 | — |
| 10/30/26 (Fri) | 163 | 202 | +17.96K |
| 10/29/26 (Thu) | 136 | 166 | +7.9K |
| 10/28/26 (Wed) | 140 | 192 | +14.5K |
| 10/27/26 (Tue) | 114 | 114 | — |
| Lifetime daily avg (2179d since launch) | — | — | +134.56K/d |
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