Measured: an average of 70 online over 4d, about 50K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 00:17 UTC. Online since the update: −4.1% against the hour before it.
Over the last 7 days the game averages ~7.4K visits/day compared with 1.2K/day across 2142 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 00:17 UTC | ReleaseRoblox place update | 59 | 47 −20.3% | 56.6 −4.1% |
| 11/02/26, 20:21 UTC | ReleaseRoblox place update | 68 | 66 −2.9% | 62 −8.8% |
| 10/29/26, 23:59 UTC | ReleaseRoblox place update | — | — | — |
| 10/28/26, 00:30 UTC | ReleaseRoblox place update | 48 | — | 38 −20.8% |
Fall event P1 is out! * A silent killer is spreading fast. Can you stop it in time? Strategize, contain and eradicate the disease with various equipment. Use medicine, equipment and machines to save patients and stop the disease spreading. * * The game starts with 100 NPCs plus players. One person is infected. The infection spreads to people nearby, especially those unprotected. Lucky infected pe
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 44 | 61 | +3.6K |
| 11/04/26 (Wed) | 59 | 67 | +10.37K |
| 11/03/26 (Tue) | 61 | 78 | +8.4K |
| 11/02/26 (Mon) | 60 | 69 | +7.8K |
| 11/01/26 (Sun) | 100 | 115 | — |
| 10/28/26 (Wed) | 38 | 38 | +3.1K |
| 10/27/26 (Tue) | 48 | 48 | — |
| Lifetime daily avg (2142d since launch) | — | — | +1.2K/d |
Fall event P1 is out! * A silent killer is spreading fast. Can you stop it in time? Strategize, contain and eradicate the disease with various equipment. Use medicine, equipment and machines to save patients and stop the disease spreading. * * The game starts with 100 NPCs plus players. One person is infected. The infection spreads to people nearby, especially those unprotected. Lucky infected people become immune. Immune people lose their immunity and the fallen are replaced. The cycle continu