Measured: an average of 92 online over 4d, about 66K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +27.7% since this time yesterday
This game +27.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~12.57K visits/day compared with 20.02K/day across 2129 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/09/26, 15:56 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 81 | 132 | +8.1K |
| 11/04/26 (Wed) | 79 | 141 | +13.09K |
| 11/03/26 (Tue) | 84 | 130 | +12.06K |
| 11/02/26 (Mon) | 108 | 148 | +12.55K |
| 11/01/26 (Sun) | 96 | 148 | — |
| 10/28/26 (Wed) | 105 | 127 | — |
| Lifetime daily avg (2129d since launch) | — | — | +20.02K/d |
Base Tower Defense is a simple strategical game. Coordinate with your teammates to defend the base from waves of zombies using a wide variety of unique towers. This game is inspired by Tower Defense Simulator and Tower Battles. Community Server and Game Group are in the game's socials below.