Measured: an average of 44 online over 4d, about 32K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~6.5K visits/day compared with 15.56K/day across 2082 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 05/30/26, 16:48 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 28 | 44 | +2.7K |
| 11/04/26 (Wed) | 34 | 42 | +6K |
| 11/03/26 (Tue) | 33 | 37 | +7.2K |
| 11/02/26 (Mon) | 37 | 38 | +7.5K |
| 11/01/26 (Sun) | 71 | 90 | — |
| 10/28/26 (Wed) | 55 | 55 | +5.2K |
| 10/27/26 (Tue) | 97 | 97 | — |
| Lifetime daily avg (2082d since launch) | — | — | +15.56K/d |
A simple world where you race against the clock... on a brick! Since there are no wheels, no tyres, there is also no traction, but there is a lot of fun! Controls: * Throttle: W/Up (keyboard), R2/RT (controller) * Brake: S/Spacebar/Down (keyboard), L2/LT (controller) * Steer: A,D/Left,Right (keyboard), Left Thumbstick (controller) * Left/rear/right view: Z/X/C or J/K/L (keyboard), Right Thumbstick (controller) Premium players get a bonus of 10% on all Bricklets earned or purchased.