Measured: an average of 12 online over 4d, about 8.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.6K visits/day compared with 1.6K/day across 2070 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 12/27/25, 22:14 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 10 | +1.3K |
| 11/04/26 (Wed) | 11 | 18 | +2.7K |
| 11/03/26 (Tue) | 12 | 13 | +3.8K |
| 11/02/26 (Mon) | 9 | 9 | +1.3K |
| 11/01/26 (Sun) | 17 | 17 | — |
| 10/28/26 (Wed) | 5 | 5 | — |
| Lifetime daily avg (2070d since launch) | — | — | +1.6K/d |
This is a RO-Scale train game with working automatic RO-Scale sized railroad crossings. You can drive trains with a DCC Controller. The DCC Programmer lets you modify your trains. The DCC Consist Editor lets you make your train go backward when you make it go forward and go forward when you make it go backward with the DCC Controller.