Measured: an average of 37 online over 4d, about 26K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.3 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.6K visits/day compared with 30.73K/day across 2012 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 08/30/26, 12:44 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 26 | 43 | +3.2K |
| 11/04/26 (Wed) | 30 | 43 | +6K |
| 11/03/26 (Tue) | 28 | 41 | +4.5K |
| 11/02/26 (Mon) | 27 | 36 | +3.3K |
| 11/01/26 (Sun) | 62 | 68 | — |
| 10/28/26 (Wed) | 19 | 19 | — |
| Lifetime daily avg (2012d since launch) | — | — | +30.73K/d |
New map, more skins, more weapons and more stuff FIGHT with a range of WEAPONS and GUNS in absolute CHAOS. Use a SWORD or an AXE or a CHAINSAW or CHEETOS in COMBAT to deal PAIN. Do you want to become a STRONG WARRIOR, a true GOD? Of course you do... So you know the answer to the next question. To suffer or to give suffering... Which will you choose? Group: https://www.roblox.com/groups/4450727/Insomnious#!/about Controls: - Pick-up Ragdoll: F - Sprint: SHIFT - Reload: R - Flip: E - Shiftlo