Measured: an average of 9 online over 4d, about 6.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.23 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/04/26, 23:47 UTC. Online since the update: +250% against the hour before it.
Over the last 7 days the game averages ~497.7 visits/day compared with 1.2K/day across 1979 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:47 UTC | ReleaseRoblox place update | 5 | 17.5 +250% | waiting for 24h |
| 11/03/26, 00:53 UTC | ReleaseRoblox place update | — | — | 2 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 29 | +339 |
| 11/04/26 (Wed) | 4 | 5 | +758 |
| 11/03/26 (Tue) | 2 | 2 | +514 |
| 11/02/26 (Mon) | 7 | 7 | +221 |
| 11/01/26 (Sun) | 23 | 23 | — |
| 10/28/26 (Wed) | 8 | 8 | — |
| Lifetime daily avg (1979d since launch) | — | — | +1.2K/d |
Shutdowns correlate to bug fixes and update releases. Earn x1.5 XP during weekends! Times we murdered Roblox Servers: 2.1 Times we went on vacation: 1 Development State: Beta Waves Complete: 35 / 50 Version: v0.9.0 (WIP) Upcoming: N/A