Measured: an average of 13 online over 4d, about 9.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/03/26, 22:03 UTC. Online since the update: −3.9% against the hour before it.
Over the last 7 days the game averages ~3K visits/day compared with 1.7K/day across 1974 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 22:03 UTC | ReleaseRoblox place update | 17 | — | 16.3 −3.9% |
| 11/01/26, 21:10 UTC | ReleaseRoblox place update | 15 | — | 8 −46.7% |
| 11/01/26, 11:04 UTC | ReleaseRoblox place update | — | — | 11.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 11 | 21 | +1.4K |
| 11/04/26 (Wed) | 15 | 20 | +3.4K |
| 11/03/26 (Tue) | 14 | 17 | +4.1K |
| 11/02/26 (Mon) | 8 | 8 | +1.7K |
| 11/01/26 (Sun) | 15 | 15 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (1974d since launch) | — | — | +1.7K/d |
In this game, you ride an absolutely normal elevator. Yep, that's it. There are a lot of floors and items, have fun! Join the group: https://www.roblox.com/groups/34294116 Use code V3.6 for 20 floors!