Measured: an average of 35 online over 4d, about 25K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.3 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.3K visits/day compared with 14.22K/day across 1922 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/13/26, 20:25 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 27 | 41 | +2.4K |
| 11/04/26 (Wed) | 26 | 28 | +4.3K |
| 11/03/26 (Tue) | 35 | 35 | +4.2K |
| 11/02/26 (Mon) | 29 | 29 | +4.4K |
| 11/01/26 (Sun) | 50 | 55 | — |
| 10/28/26 (Wed) | 26 | 26 | — |
| Lifetime daily avg (1922d since launch) | — | — | +14.22K/d |
Welcome to Attack on Titan: Vengeance, a challenging and rewarding Fight to reclaim the walls, explore the Giant Forest, defend fortresses against relentless waves of Titans, take on powerful Berserker Titans, climb the leaderboards, and team up with friends to restore peace to Paradis. ⚔️ Designed to be challenging Unlike many Attack on Titan games, Vengeance is built around skill, teamwork, and progression. Titans are more dangerous, combat is less forgiving, and mastering your ODM Gear is