Measured: an average of 74 online over 5d, about 53K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.35 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 35.3% since this time yesterday
This game −35.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~24.9K visits/day compared with 6K/day across 1771 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/30/25, 02:58 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 58 | 88 | +13.15K |
| 11/04/26 (Wed) | 62 | 85 | +26.35K |
| 11/03/26 (Tue) | 76 | 130 | +33.7K |
| 11/02/26 (Mon) | 71 | 96 | +27K |
| 11/01/26 (Sun) | 69 | 78 | — |
| 10/30/26 (Fri) | 91 | 91 | — |
| 10/28/26 (Wed) | 78 | 78 | +12.56K |
| 10/27/26 (Tue) | 42 | 49 | — |
| Lifetime daily avg (1771d since launch) | — | — | +6K/d |
WARNING: IF YOU TOUCH GRASS, YOU WILL DIE Game Type: Obby / Parkour ===== Developer Note ===== My game might have some bugs or some excess parts I will check and repair my game in the next version Voice chat and camera services might not run correctly. I will check it soon