Measured: an average of 45 online over 4d, about 32K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~7.4K visits/day compared with 5K/day across 1733 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 15:34 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 32 | 60 | +3.6K |
| 11/04/26 (Wed) | 25 | 38 | +8.1K |
| 11/03/26 (Tue) | 58 | 75 | +6.7K |
| 11/02/26 (Mon) | 53 | 65 | +7.4K |
| 11/01/26 (Sun) | 44 | 64 | — |
| 10/28/26 (Wed) | 35 | 35 | — |
| Lifetime daily avg (1733d since launch) | — | — | +5K/d |
Nuclear Power Plant Complex [V0.92d] - PRESSURE UPDATE // SEE GROUP ANNOUNCEMENTS FOR MORE INFORMATION // // Security // As a Security Guard, your job is to protect your fellow Engineers from the Arsonists, kill them on sight. // Engineers // As an Engineer, your job is to maintain and operate the reactor and it's systems for as long as possible. You are INVINCIBLE, that is until you interact with something, then you become vulnerable, usually for about 20 seconds. // Arsonists // As an Arso