Measured: an average of 11 online over 4d, about 7.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.23 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~162 visits/day compared with 512/day across 1708 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/11/26, 22:21 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 11 | +64 |
| 11/04/26 (Wed) | 11 | 13 | +224 |
| 11/03/26 (Tue) | 9 | 9 | +103 |
| 11/02/26 (Mon) | 10 | 10 | +159 |
| 11/01/26 (Sun) | 12 | 12 | — |
| 10/28/26 (Wed) | 14 | 14 | — |
| Lifetime daily avg (1708d since launch) | — | — | +512/d |
To play, merge two of the same balls together to make an even bigger ball. Material is not required to be the same to merge. Type !teleport in chat to join the shared progress server. This game has a total of 30 different unique balls with their own funny faces including an index of their names and descriptions, the game also includes 57 maps (+6 hidden) that changes every three minutes. Progress saves in private servers whilst public servers do not.