Measured: an average of 170 online over 6d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 0.7% since this time yesterday
Over the last 7 days the game averages ~5.6K visits/day compared with 18.02K/day across 1674 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 08/17/26, 06:43 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 121 | 167 | +2.3K |
| 11/04/26 (Wed) | 171 | 206 | +6K |
| 11/03/26 (Tue) | 167 | 239 | +5.2K |
| 11/02/26 (Mon) | 163 | 203 | +6K |
| 11/01/26 (Sun) | 215 | 236 | — |
| 10/30/26 (Fri) | 159 | 190 | +7.4K |
| 10/29/26 (Thu) | 143 | 186 | +3.4K |
| 10/28/26 (Wed) | 157 | 204 | — |
| Lifetime daily avg (1674d since launch) | — | — | +18.02K/d |
Cut grass to earn grass, then spend that grass on upgrades to earn even more grass. It's a game where numbers go up!!! Currently has five (5) prestige layers with possibly more to come! This game has OFFLINE progress after buying a certain upgrade! You won't have to leave your device on all the time! 🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿 WARNING game in still in development so expect potential data loss, bugs, and also updates to expand end game 🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿 🌱 Version 0.9 "Awakening" 🌱 changelog in game