Measured: an average of 165 online over 6d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 8.9% since this time yesterday
This game −8.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~14.28K visits/day compared with 74.63K/day across 1624 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 19:21 UTC | ReleaseRoblox place update | — | — | 194.2 |
| 10/31/26, 01:08 UTC | ReleaseRoblox place update | 212 | 202 −4.7% | 202 −4.7% |
| 10/30/26, 22:27 UTC | ReleaseRoblox place update | — | 212 | 207 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 121 | 170 | +9K |
| 11/04/26 (Wed) | 124 | 162 | +13.12K |
| 11/03/26 (Tue) | 119 | 157 | +11.88K |
| 11/02/26 (Mon) | 145 | 245 | +16.83K |
| 11/01/26 (Sun) | 186 | 223 | +32.15K |
| 10/31/26 (Sat) | 202 | 202 | +4K |
| 10/30/26 (Fri) | 212 | 212 | — |
| 10/28/26 (Wed) | 86 | 86 | +7.7K |
| 10/27/26 (Tue) | 108 | 108 | — |
| Lifetime daily avg (1624d since launch) | — | — | +74.63K/d |
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