Measured: an average of 29 online over 4d, about 21K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.29 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 18:13 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.1K visits/day compared with 11.7K/day across 1435 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 18:13 UTC | ReleaseRoblox place update | 21 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 21 | 40 | +1.7K |
| 11/04/26 (Wed) | 19 | 20 | +2.3K |
| 11/03/26 (Tue) | 31 | 31 | +2.3K |
| 11/02/26 (Mon) | 21 | 26 | +2.5K |
| 11/01/26 (Sun) | 44 | 53 | — |
| 10/28/26 (Wed) | 24 | 24 | +1.1K |
| 10/27/26 (Tue) | 40 | 40 | — |
| Lifetime daily avg (1435d since launch) | — | — | +11.7K/d |
🎖️ Military Facility Tycoon 2 is a remastered game where you can become the Lead Director of one of the six facilities. Upgrade your base to become better protected from break-ins, or to easily infiltrate other bases. Launch the nuke, and then survive it in Site 02 to earn cash. Rob the oil rig and buy new weapons at the beach shop! # MFT2, MFT For a complete list of updates and rebirth info, visit this post: 🔹 https://devforum.roblox.com/t/2135109 Give the game a THUMBS UP👍 if you enjoy it!