Measured: an average of 105 online over 5d, about 76K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.37 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +2.3% since this time yesterday
Updated 11/05/26, 00:13 UTC. Online since the update: −1.5% against the hour before it.
Over the last 7 days the game averages ~11.29K visits/day compared with 8.7K/day across 1416 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:13 UTC | ReleaseRoblox place update | 87 | 85.7 −1.5% | waiting for 24h |
| 11/03/26, 13:54 UTC | ReleaseRoblox place update | 124 | 102 −17.7% | 86.3 −30.4% |
| 11/03/26, 12:43 UTC | ReleaseRoblox place update | 104 | 124 +19.2% | 90.4 −13% |
| 11/02/26, 20:32 UTC | ReleaseRoblox place update | 97 | 109 +12.4% | 98.9 +1.9% |
| 11/01/26, 21:57 UTC | ReleaseRoblox place update | 113 | 136 +20.4% | 100.8 −10.8% |
| 11/01/26, 19:04 UTC | ReleaseRoblox place update | 149 | 113 −24.2% | 102.1 −31.5% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 83 | 109 | +6.9K |
| 11/04/26 (Wed) | 84 | 106 | +10.95K |
| 11/03/26 (Tue) | 95 | 124 | +10.66K |
| 11/02/26 (Mon) | 97 | 116 | +12.25K |
| 11/01/26 (Sun) | 133 | 149 | — |
| 10/30/26 (Fri) | 116 | 139 | — |
| 10/28/26 (Wed) | 94 | 94 | — |
| Lifetime daily avg (1416d since launch) | — | — | +8.7K/d |
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