Measured: an average of 54 online over 4d, about 39K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 11:19 UTC — too early to measure the effect.
Over the last 7 days the game averages ~7.8K visits/day compared with 2K/day across 1357 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 11:19 UTC | ReleaseRoblox place update | 26 | — | — |
| 11/05/26, 10:25 UTC | ReleaseRoblox place update | 29 | — | — |
| 11/04/26, 20:55 UTC | ReleaseRoblox place update | — | 40 | waiting for 24h |
| 11/04/26, 08:53 UTC | ReleaseRoblox place update | — | 35 | 29.5 |
| 11/03/26, 20:24 UTC | ReleaseRoblox place update | — | 38 | 36.5 |
| 11/03/26, 05:16 UTC | ReleaseRoblox place update | — | — | 35 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 26 | 49 | +2.1K |
| 11/04/26 (Wed) | 39 | 44 | +7.4K |
| 11/03/26 (Tue) | 35 | 38 | +7.9K |
| 11/02/26 (Mon) | 62 | 81 | +8.1K |
| 11/01/26 (Sun) | 79 | 100 | — |
| 10/28/26 (Wed) | 23 | 23 | — |
| Lifetime daily avg (1357d since launch) | — | — | +2K/d |
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