Measured: an average of 42 online over 4d, about 30K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +20% since this time yesterday
Against the market: this game +20% while all tracked games −7.3%.
Over the last 7 days the game averages ~1.7K visits/day compared with 4.2K/day across 1315 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/09/25, 17:55 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 36 | 46 | +621 |
| 11/04/26 (Wed) | 35 | 37 | +1.8K |
| 11/03/26 (Tue) | 38 | 44 | +1.8K |
| 11/02/26 (Mon) | 44 | 46 | +1.6K |
| 11/01/26 (Sun) | 51 | 57 | — |
| 10/28/26 (Wed) | 41 | 41 | — |
| Lifetime daily avg (1315d since launch) | — | — | +4.2K/d |
Welcome to Endless Luck! Update 13 (Part 2/2) -Added Area 2 -Buffed SP Gain -Rebalanced Challenge 6 -Rebalanced Tokens -Fixed some Bugs -More Inspired by Infinite Rarities