Measured: an average of 8 online over 4d, about 5.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.22 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/04/26, 00:49 UTC — too early to measure the effect.
Over the last 7 days the game averages ~4K visits/day compared with 3.4K/day across 1303 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 00:49 UTC | ReleaseRoblox place update | — | — | 3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 4 | 7 | +1.3K |
| 11/04/26 (Wed) | 3 | 4 | +4.7K |
| 11/03/26 (Tue) | 3 | 3 | +4.5K |
| 11/02/26 (Mon) | 1 | 1 | +2.7K |
| 11/01/26 (Sun) | 24 | 24 | — |
| 10/28/26 (Wed) | 11 | 11 | — |
| Lifetime daily avg (1303d since launch) | — | — | +3.4K/d |
A 1:1 replica of every single version of the original Roblox Xbox One menu (2016–2023), rebuilt with full accuracy and customization. Customize the UI down to your liking, or revisit versions like the menu was never removed! Supports both keyboard and gamepad controls. (Mobile launcher coming soon.) [CREDITS] LuaW1z – Lead Creator; all textures, UI, scripting EmK530 – Co-Creator; proxy + scripting support (go check their work out, none of this would’ve been possible without them!) VLuk_Z – Tra