Measured: an average of 93 online over 4d, about 67K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 23.2% since this time yesterday
Updated 11/04/26, 10:35 UTC. Online since the update: −55.3% against the hour before it.
This game −23.2% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~11.61K visits/day compared with 3.6K/day across 1297 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 10:35 UTC | ReleaseRoblox place update | 111 | 125 +12.6% | 49.6 −55.3% |
| 11/04/26, 09:14 UTC | ReleaseRoblox place update | — | 125 | 49 |
| 11/03/26, 16:12 UTC | ReleaseRoblox place update | 155 | 114 −26.5% | 107 −31% |
| 11/03/26, 15:43 UTC | ReleaseRoblox place update | 119 | 114 −4.2% | 107 −10.1% |
| 11/03/26, 11:04 UTC | ReleaseRoblox place update | 143 | 119 −16.8% | 106 −25.9% |
| 11/03/26, 10:01 UTC | ReleaseRoblox place update | — | 119 | 106 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 41 | 96 | +2.6K |
| 11/04/26 (Wed) | 84 | 154 | +11.35K |
| 11/03/26 (Tue) | 112 | 155 | +12.23K |
| 11/02/26 (Mon) | 86 | 124 | +11.26K |
| 11/01/26 (Sun) | 89 | 135 | — |
| 10/28/26 (Wed) | 74 | 74 | — |
| Lifetime daily avg (1297d since launch) | — | — | +3.6K/d |
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