Measured: an average of 34 online over 4d, about 25K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.3 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Updated 11/05/26, 12:48 UTC — too early to measure the effect.
Over the last 7 days the game averages ~10.41K visits/day compared with 74/day across 1272 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 12:48 UTC | ReleaseRoblox place update | 13 | — | — |
| 11/05/26, 01:16 UTC | ReleaseRoblox place update | 31 | 28 −9.7% | waiting for 24h |
| 11/04/26, 18:38 UTC | ReleaseRoblox place update | — | 39 | waiting for 24h |
| 11/04/26, 01:55 UTC | ReleaseRoblox place update | — | — | 24.8 |
| 11/03/26, 09:12 UTC | ReleaseRoblox place update | 23 | — | 32 +39.1% |
| 11/02/26, 23:14 UTC | ReleaseRoblox place update | 34 | — | 30.5 −10.3% |
| 10/30/26, 22:00 UTC | LIVEUpdate 1 (REVAMP) Mission Revamp + Event | — | — | — |
| 10/23/26 | New badges: 14Full Clearance (+13) Full Clearance · Completionist · Field Researcher | — | — | 6K earned+329 / 24h |
| 10/09/26 | Game PassBigger Lobbies (R$ 299) | — | — | R$ 299 |
| 10/07/26 | Game PassGift: VIP [DO NOT USE] | — | — | — |
| 10/06/26 | Game PassTrait Bag (R$ 500) | — | — | R$ 500 |
[ALPHA] You wake up sealed in a lab deep inside Sector 7. The Juggernaut is hunting you. Make it to the hangar with your squad, bay door by bay door: boot terminals, hack locks, restart generators, blow doors and crawl through vents. Hide in lockers, outrun him through the chase halls, and get every living diver back to the hangar before the ship leaves. Draw traits and rare Mythical traits, unl
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 18 | 40 | +2.7K |
| 11/04/26 (Wed) | 25 | 39 | +11.4K |
| 11/03/26 (Tue) | 31 | 38 | +9.8K |
| 11/02/26 (Mon) | 35 | 35 | +10K |
| 11/01/26 (Sun) | 46 | 46 | — |
| 10/28/26 (Wed) | 6 | 6 | — |
| Lifetime daily avg (1272d since launch) | — | — | +74/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| First Dive(17.5%) | 10/23/26 | +301 |
| Pest Control(1.1%) | 10/23/26 | +19 |
| Lifeline(0.2%) | 10/23/26 | +3 |
| Back Alive(0.1%) | 10/23/26 | +2 |
[ALPHA] You wake up sealed in a lab deep inside Sector 7. The Juggernaut is hunting you. Make it to the hangar with your squad, bay door by bay door: boot terminals, hack locks, restart generators, blow doors and crawl through vents. Hide in lockers, outrun him through the chase halls, and get every living diver back to the hangar before the ship leaves. Draw traits and rare Mythical traits, unlock outfits and titles, and climb the weekly leaderboards. HALLOWEEN EVENT until Nov 20: collect Cu