Measured: an average of 57 online over 4d, about 41K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.33 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +42.2% since this time yesterday
Updated 11/03/26, 19:49 UTC. Online since the update: −48.3% against the hour before it.
This game +42.2% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~5.7K visits/day compared with 20.73K/day across 1166 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 19:49 UTC | ReleaseRoblox place update | 58 | — | 30 −48.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 53 | 75 | +4.6K |
| 11/04/26 (Wed) | 48 | 62 | +6.5K |
| 11/03/26 (Tue) | 51 | 58 | +4.2K |
| 11/02/26 (Mon) | 53 | 66 | +6.5K |
| 11/01/26 (Sun) | 74 | 80 | — |
| 10/28/26 (Wed) | 35 | 35 | — |
| Lifetime daily avg (1166d since launch) | — | — | +20.73K/d |
"this game made me go insane" -a lot of people changelog: ⦿AGE RATING COMPLIANCE › removed all rooms that could be deemed "private spaces" (yay!) ⦿BIRTHDAY ROOM >turn into a toy that others can pick up ⦿LURKER GAMEPASS > act exactly like a clone ⦿PRIVATE SERVER ADMIN › say :cmds for commands ⦿VENDING MACHINES › enter codes in the keypad for different things ⦿PORTAL PAINTINGS › stare at certain paintings to enter a different realm old changes: ⦿ CHARACTER CONTROL ROOM › shr