Measured: an average of 18 online over 6d, about 13K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.26 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~951 visits/day compared with 6.3K/day across 3249 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/07/26, 13:26 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 9 | 20 | +305 |
| 11/04/26 (Wed) | 12 | 21 | +923 |
| 11/03/26 (Tue) | 13 | 16 | +909 |
| 11/02/26 (Mon) | 16 | 16 | +914 |
| 11/01/26 (Sun) | 24 | 24 | +1.6K |
| 10/31/26 (Sat) | 10 | 10 | +391 |
| 10/30/26 (Fri) | 30 | 30 | — |
| 10/28/26 (Wed) | 10 | 10 | — |
| Lifetime daily avg (3249d since launch) | — | — | +6.3K/d |
Balance patch v1.2r, 11/08/26! Rumours of a dark uprising echo through the lands that an evil power is awakening from its slumber. There is a vampire disguised among you, slowly draining victims of their power to continue the eternal night. Join the vampire-fighting forces to eliminate all evil before light and day is merely a wistful memory. Vampire Hunters is a murder-mystery game series where one vampire hidden amongst the survivors desires to kill all humans before night ends. The hunters