Measured: an average of 152 online over 5d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.4 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +24.9% since this time yesterday
This game +24.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~13.5K visits/day compared with 2.1K/day across 1158 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/29/26, 12:38 UTC | ReleaseRoblox place update | — | — | — |
| 10/28/26, 20:19 UTC | ReleaseRoblox place update | — | — | 88 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 166 | 240 | +12.42K |
| 11/04/26 (Wed) | 163 | 205 | +16.84K |
| 11/03/26 (Tue) | 147 | 195 | +14.86K |
| 11/02/26 (Mon) | 146 | 188 | +17.09K |
| 11/01/26 (Sun) | 215 | 238 | — |
| 10/29/26 (Thu) | 88 | 115 | +4.4K |
| 10/28/26 (Wed) | 129 | 158 | +14.28K |
| 10/27/26 (Tue) | 126 | 126 | — |
| Lifetime daily avg (1158d since launch) | — | — | +2.1K/d |
Be a counselor, student, killer, park ranger, animal, or whatever you want at a summer camp in the forest! Strange things happen at this camp, though… so do NOT go into the cave or explore the woods alone! Controls: Shift - Toggle sprint C - Toggle crouch Q - Lower weapon E - Change tool grip Shift + F - Free-Cam