Measured: an average of 76 online over 4d, about 55K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +3.2% since this time yesterday
Updated 11/05/26, 08:12 UTC — too early to measure the effect.
Over the last 7 days the game averages ~3.4K visits/day compared with 1.5K/day across 1102 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:12 UTC | ReleaseRoblox place update | 42 | — | — |
| 11/03/26, 01:09 UTC | ReleaseRoblox place update | 99 | 148 +49.5% | 92.2 −6.9% |
| 11/02/26, 20:23 UTC | ReleaseRoblox place update | — | 99 | 93.6 |
| 11/01/26, 00:34 UTC | ReleaseRoblox place update | — | — | 68.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 69 | 99 | +924 |
| 11/04/26 (Wed) | 73 | 90 | +2.7K |
| 11/03/26 (Tue) | 93 | 148 | +3.9K |
| 11/02/26 (Mon) | 76 | 99 | +3.7K |
| 11/01/26 (Sun) | 63 | 65 | — |
| 10/28/26 (Wed) | 29 | 29 | — |
| Lifetime daily avg (1102d since launch) | — | — | +1.5K/d |
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