Measured: an average of 56 online over 4d, about 41K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.33 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2K visits/day compared with 3.3K/day across 3233 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/20/26, 13:37 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 46 | 89 | +1K |
| 11/04/26 (Wed) | 48 | 63 | +2.4K |
| 11/03/26 (Tue) | 46 | 65 | +1.4K |
| 11/02/26 (Mon) | 57 | 76 | +2.3K |
| 11/01/26 (Sun) | 74 | 78 | — |
| 10/28/26 (Wed) | 29 | 29 | — |
| Lifetime daily avg (3233d since launch) | — | — | +3.3K/d |
🔨Whimsical is a building game that uses F3X Building Tools. 📜Commands: • /modcall - calls a moderator if there are none in-game • !help - calls a moderator if there is one in-game • /tp (player) - teleports • /rmute / /unrmute (player) - mutes a player's donor boombox • /votekick (player) - to votekick someone (only works if there are no staff in-game) • ;ab - Spawns back in builds that were deleted when you left • F9 or /console - for F3X logs • Press SHIFT + P to go in to Cinematic mo