Measured: an average of 8 online over 4d, about 5.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.22 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~751.3 visits/day compared with 3.4K/day across 1038 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/21/26, 11:07 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 10 | +263 |
| 11/04/26 (Wed) | 6 | 11 | +1K |
| 11/03/26 (Tue) | 8 | 8 | +746 |
| 11/02/26 (Mon) | 3 | 3 | +469 |
| 11/01/26 (Sun) | 14 | 14 | — |
| 10/28/26 (Wed) | 7 | 7 | — |
| Lifetime daily avg (1038d since launch) | — | — | +3.4K/d |
Welcome to the Engine Demo! Featuring six bite-sized levels with one Star each. The purpose of this demo is to test out the gameplay and mechanics of Stars Align before the Initial Release! We hope for your cooperation and constructive feedback! This demo will be open permanently. Badges will unlock cosmetics in the Main Game when it releases and will become unavailable to obtain afterwards. Join our group to be kept up to date on announcements and progress on the full game: https://www.roblo