Measured: an average of 90 online over 4d, about 65K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~11.27K visits/day compared with 52.28K/day across 1008 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 01/29/26, 15:26 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 49 | 90 | +5.7K |
| 11/04/26 (Wed) | 66 | 95 | +9.8K |
| 11/03/26 (Tue) | 80 | 107 | +12.61K |
| 11/02/26 (Mon) | 79 | 124 | +13.02K |
| 11/01/26 (Sun) | 135 | 170 | — |
| 10/28/26 (Wed) | 54 | 54 | +9.7K |
| 10/27/26 (Tue) | 108 | 108 | — |
| Lifetime daily avg (1008d since launch) | — | — | +52.28K/d |
Version: BETA V1.07 Welcome to RBL, a skill-based bike stunting game with realistic physics and dynamics ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ This game has a learning curve, as you will need to learn speed and throttle control, accompanied by brake control and balance. Controls: T (D-pad Left) KneeKnock Y (D-pad Right) Superman U (D-pad Up) No Hands G (D-pad Down) Hand Drag M (B or O) Transmission Mode C (LB or L1) Clutch (❗NOTICE❗) This game is in its earliest stage of develop