Measured: an average of 48 online over 4d, about 35K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.32 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 18.2% since this time yesterday
This game −18.2% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~8.3K visits/day compared with 15.41K/day across 986 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 19:47 UTC | ReleaseRoblox place update | — | — | 62 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 39 | 46 | +3.3K |
| 11/04/26 (Wed) | 47 | 55 | +8.2K |
| 11/03/26 (Tue) | 43 | 46 | +8.5K |
| 11/02/26 (Mon) | 47 | 49 | +8.3K |
| 11/01/26 (Sun) | 56 | 72 | — |
| 10/28/26 (Wed) | 38 | 38 | — |
| Lifetime daily avg (986d since launch) | — | — | +15.41K/d |
Welcome to DreamSpace — a world where reality has no clear boundaries. 🌌 This is a place between dreams and waking life, where the normal becomes strange, and the strange feels oddly familiar. 🌙 You’ll find yourself wandering through eerie, unsettling locations filled with abandoned buildings, endless hallways, and fog-covered spaces. 🌫️ Every corner of this world hides unknown mysteries and paradoxes, where time and space lose all meaning. ⏳ Explore empty malls, desolate wastelands, and vast,