Up +11% since this time yesterday
Updated 10/29/26, 13:15 UTC — too early to measure the effect.
The whole market moved: this game +11%, all tracked games +8.6% vs this time yesterday.
Over the last 7 days the game averages ~11.15K visits/day compared with 17.43K/day across 929 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/29/26, 13:15 UTC | ReleaseRoblox place update | 371 | — | — |
| 10/28/26, 14:46 UTC | ReleaseRoblox place update | 539 | — | 290.4 −46.1% |
| 09/15/26 | Game PassAdvanced Communicator [PRE-SALE] (300 R$) | — | — | R$300 |
| 08/21/26 | New badgeTUANTU THEATRE ???
Unlocks Old Modifiers
[NOTE: CURRENTLY UNOBTAINABLE, WILL BE IN THE FUTURE.] | — | — | 1 earned |
| 08/02/26, 15:30 UTC | Game eventUpdate v0.9.1 | — | — | — |
| 06/02/26 | Game Pass+2 Save Slots (400 R$) | — | — | R$400 |
| 05/31/26 | Game PassDonation (100 R$) | — | — | R$100 |
| 04/05/26 | New badgeThe Eye Facing the Fear; Breaking the Cycle Suppress Binah's core meltdown.
Personal Rewards: EGO Gift chance increased by a flat 3%. | — | — | 18.66K earned+22 / 24h |
| 04/23/25 | New badges: 2The Eye Embracing the Past; Building the Future (+1) The Eye Embracing the Past; Building the Future · The Courage to Protect | — | — | 87.64K earned+80 / 24h |
| 04/17/25, 10:08 UTC | Game eventThe game is back! we are so back | — | — | — |
| 02/24/25 | New badges: 2Those who are Faithful and Trustworthy (+1) Those who are Faithful and Trustworthy · The Expectation for the Meaning of Existence | — | — | 134.51K earned+100 / 24h |
| 11/18/24 | New badgeThrough the Dark Twilight The twilight was endured, and we now face towards dawn... | — | — | 80.46K earned+72 / 24h |
| 06/09/24 | New badges: 2The Fearlessness to keep on Living (+1) The Fearlessness to keep on Living · The Hope to be a Better Person | — | — | 229.93K earned+186 / 24h |
| 06/08/24 | New badges: 3The Rationality to Maintain Discretion (+2) The Rationality to Maintain Discretion · The Will to Stand up Straight · Training program completed | — | — | 416.72K earned+285 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 10/29/26 (Thu) | 289 | 371 | +11.15K |
| 10/28/26 (Wed) | 369 | 539 | — |
| Lifetime daily avg (929d since launch) | — | — | +17.43K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Welcome to the corporation, newbie.(21.5%) | 04/23/24 | +641 |
| Training program completed(3.9%) | 06/08/24 | +116 |
| The Rationality to Maintain Discretion(3.4%) | 06/08/24 | +101 |
| The Hope to be a Better Person(3.2%) | 06/09/24 | +97 |
Version 0.9.1 EPILEPSY WARNING: This game contains bright, flashing lights and imagery that may not be suitable for those with photosensitive epilepsy. A copy of Lobotomy Corporation (You should buy it NOW!) and lightly inspired by Item Asylum Welcome to Tuantu's Lobotomization Branches where you can fight abnormalities, grind, ruin people's day by releasing the abnormalities, or just more grinding. Credits are moved in the game menu. Keybinds: T - Stats Q - Dash F - Block/Parry M - Gifts P - Settings Z - Minimap G - Stims V - Carry J - Encyclopedia L - Open Public EGO Pool Middle Click - Ping object (Requires map) Facility owner commands: /kick [Player name] /ban [Player name] /unban [Player name] /sessionshutdown /resetday /memrep /dictatortoggle [true/false]
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