Measured: an average of 36 online over 4d, about 26K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.3 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.6K visits/day compared with 24.49K/day across 904 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/27/26, 20:32 UTC | ReleaseRoblox place update | 61 | — | 20 −67.2% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 26 | 47 | +2.1K |
| 11/04/26 (Wed) | 34 | 47 | +5.9K |
| 11/03/26 (Tue) | 28 | 39 | +4.4K |
| 11/02/26 (Mon) | 36 | 49 | +5.8K |
| 11/01/26 (Sun) | 46 | 46 | — |
| 10/28/26 (Wed) | 20 | 20 | +2.5K |
| 10/27/26 (Tue) | 46 | 49 | — |
| Lifetime daily avg (904d since launch) | — | — | +24.49K/d |
[NEW! - TEAM BATTLE MODE] 💥 Team up and compete in an action-packed battle! ✨ Steal the Seed of Caring and hold onto it to drain your team’s timer first! 🌈 Use powerful items to boost your team or slow down your rivals! 🏆🎟️ Earn points, level up, and trade tickets for special rewards! ❤️💛💙 Which team will you join? Pick your side and compete for victory! [ADVENTURE MODE] 🐻 Help bears in Care-A-Lot, Sauna Shores and Mistree Mountain and complete secret levels! 🌟 Dozens of bears available to col