Measured: an average of 107 online over 4d, about 77K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.37 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +10.9% since this time yesterday
This game +10.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~14.28K visits/day compared with 44.16K/day across 902 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 00:57 UTC | ReleaseRoblox place update | 77 | 72 −6.5% | 101.3 +31.6% |
| 11/01/26, 22:35 UTC | ReleaseRoblox place update | 128 | 74.5 −41.8% | 103.3 −19.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 109 | 192 | +12.6K |
| 11/04/26 (Wed) | 91 | 147 | +18.14K |
| 11/03/26 (Tue) | 96 | 146 | +16.57K |
| 11/02/26 (Mon) | 107 | 159 | +15.61K |
| 11/01/26 (Sun) | 134 | 196 | — |
| 10/28/26 (Wed) | 69 | 70 | +6.8K |
| 10/27/26 (Tue) | 138 | 138 | — |
| Lifetime daily avg (902d since launch) | — | — | +44.16K/d |
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