Measured: an average of 30 online over 4d, about 21K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.29 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 4.2% since this time yesterday
Over the last 7 days the game averages ~14.96K visits/day compared with 1.7K/day across 3140 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/21/26, 20:52 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 23 | 44 | +9K |
| 11/04/26 (Wed) | 23 | 28 | +16.69K |
| 11/03/26 (Tue) | 28 | 42 | +15.3K |
| 11/02/26 (Mon) | 23 | 30 | +17.67K |
| 11/01/26 (Sun) | 45 | 45 | — |
| 10/28/26 (Wed) | 29 | 29 | +10.19K |
| 10/27/26 (Tue) | 35 | 35 | — |
| Lifetime daily avg (3140d since launch) | — | — | +1.7K/d |
This is a "Multi game" the main premise is a survival game but underneath that you have various other facets that can be explored. Legacy edition holds hidden content, Survival Mode allows for free roam fun and the game hub option allows you to explore sponsored games through various portals in the starter area. Roblox, RBLX, blocks, Build, Simulator, Crafting.