Measured: an average of 136 online over 5d, about 98K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.39 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +18% since this time yesterday
Against the market: this game +18% while all tracked games −4.6%.
Over the last 7 days the game averages ~20.23K visits/day compared with 82.87K/day across 871 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/16/26, 16:38 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 76 | 143 | +9.1K |
| 11/04/26 (Wed) | 114 | 184 | +23.67K |
| 11/03/26 (Tue) | 100 | 136 | +21.58K |
| 11/02/26 (Mon) | 130 | 180 | +28.06K |
| 11/01/26 (Sun) | 244 | 278 | — |
| 10/29/26 (Thu) | 91 | 108 | +7.6K |
| 10/28/26 (Wed) | 151 | 174 | — |
| Lifetime daily avg (871d since launch) | — | — | +82.87K/d |
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