Measured: an average of 76 online over 6d, about 55K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.35 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 1.4% since this time yesterday
Over the last 7 days the game averages ~5.7K visits/day compared with 6.2K/day across 3132 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/13/26, 14:11 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 53 | 78 | +2.2K |
| 11/04/26 (Wed) | 61 | 78 | +5.1K |
| 11/03/26 (Tue) | 73 | 84 | +6.4K |
| 11/02/26 (Mon) | 76 | 95 | +5.9K |
| 11/01/26 (Sun) | 90 | 107 | — |
| 10/30/26 (Fri) | 80 | 80 | +2.6K |
| 10/29/26 (Thu) | 75 | 75 | +8.8K |
| 10/28/26 (Wed) | 86 | 86 | — |
| Lifetime daily avg (3132d since launch) | — | — | +6.2K/d |
Lift weights in the city and battle other players to come out on top Private servers do not support boost zones Update 2024/12/25 -- Version 1.8 : - New World 2 (Mastery 8 Required) - 2 New Masteries - 9 New NPCs - 6 New Weights - 2 New Combat Moves - 3 New Music Tracks for World 2 - New Gateway between World 1 and World 2 - New 2x Tokens Boost and consumable - New Feature: Consumable Exchange (Trade in consumables for different types) - New Feature: Almanac Entry Completion (Kill NPCs to gain