Measured: an average of 62 online over 4d, about 44K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.33 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~6.8K visits/day compared with 7.5K/day across 848 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/03/26, 15:48 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 38 | 77 | +3K |
| 11/04/26 (Wed) | 51 | 63 | +8.2K |
| 11/03/26 (Tue) | 50 | 85 | +4.4K |
| 11/02/26 (Mon) | 63 | 83 | +7.6K |
| 11/01/26 (Sun) | 82 | 85 | — |
| 10/28/26 (Wed) | 25 | 25 | +7K |
| 10/27/26 (Tue) | 36 | 36 | — |
| Lifetime daily avg (848d since launch) | — | — | +7.5K/d |
SERVER RESTART = UPDATE This game is still in early alpha, meaning that it's very jank right now! It is also a sandbox where you can only play as survivors and some special infected right now. Remember to report bugs to me if you find them. This game supports PC, console* and mobile*. *Console does not have full support and lacks the ability to use the Options menu. *Mobile has full support, however, a high resolution mobile phone or tablet is recommended as some GUIs may not fit for low-resolu