Measured: an average of 279 online over 6d, about 200K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.45 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +5% since this time yesterday
Against the market: this game +5% while all tracked games −4.7%.
Over the last 7 days the game averages ~30.02K visits/day compared with 22.47K/day across 815 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/14/26, 18:50 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 165 | 336 | +11.78K |
| 11/04/26 (Wed) | 241 | 330 | +28.57K |
| 11/03/26 (Tue) | 249 | 340 | +32.57K |
| 11/02/26 (Mon) | 303 | 481 | +36.11K |
| 11/01/26 (Sun) | 424 | 539 | — |
| 10/30/26 (Fri) | 263 | 388 | +37.68K |
| 10/29/26 (Thu) | 194 | 319 | +15.18K |
| 10/28/26 (Wed) | 233 | 314 | — |
| Lifetime daily avg (815d since launch) | — | — | +22.47K/d |
[🎃] Bridge Destroyer - a simulation of destruction! Break into the bridge, smash everything with a hammer, blow up explosive bombs, and leave only ruins behind. Update: Halloween 2026 [Oct 9] • Halloween Map. • Added Nuke Launcher. • Bug Fixes. • Tags: Destroy bridge, Bridge destroyer, bridge