Measured: an average of 14 online over 4d, about 9.9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Paid access: R$ 25 · Avatar: R6 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.2K visits/day compared with 6.5K/day across 795 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/08/26, 21:34 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 21 | +403 |
| 11/04/26 (Wed) | 17 | 29 | +1.7K |
| 11/03/26 (Tue) | 7 | 7 | +1.1K |
| 11/02/26 (Mon) | 4 | 4 | +805 |
| 11/01/26 (Sun) | 27 | 28 | — |
| 10/27/26 (Tue) | 10 | 11 | — |
| Lifetime daily avg (795d since launch) | — | — | +6.5K/d |
yee haw a game for hunting and gunslinging join the community below for updates and guides credits (sorry if i missed anyone) SCRIPTS - captainwoodlegs: core systems, gun code, ragdolls, AI, game logic, character scripts, etc - adeptrblx: stocks, mining, heists, bosses, jobs, activities, main menu, newer updates and game maintenance - aedanluke: nuclear devices - warshipcommander: assisting with systems - lua_u: optimization advice MODELS - captainwoodlegs: character holsters and basic tools