Measured: an average of 28 online over 4d, about 20K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.28 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.9K visits/day compared with 13.75K/day across 773 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/16/26, 14:59 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 25 | 41 | +1.7K |
| 11/04/26 (Wed) | 15 | 23 | +2.9K |
| 11/03/26 (Tue) | 24 | 31 | +2.6K |
| 11/02/26 (Mon) | 36 | 36 | +3.2K |
| 11/01/26 (Sun) | 36 | 36 | — |
| 10/28/26 (Wed) | 39 | 39 | — |
| Lifetime daily avg (773d since launch) | — | — | +13.75K/d |
⚠️[WARNING: EXPECT FREQUENT SHUTDOWNS FOR UPDATES DURING THE ALPHA PERIOD!]⚠️ Project: Untote is a WW2-themed co-operative zombie FPS game, with tactical elements, numerous weapons to unlock, and countless undead foes to defeat. Premium Benefits: Roblox Premium members earn 20% additional Brass, any time Brass is earned. Experience Rules: 1 - Exploiting/Cheating is strictly forbidden. 2 - Do not abuse glitches/bugs, troll/grief, or otherwise intentionally ruin the game for others. 3 - Inappr