Measured: an average of 75 online over 4d, about 54K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 17.7% since this time yesterday
This game −17.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~6.2K visits/day compared with 12.9K/day across 767 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/30/26, 15:57 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 54 | 65 | +2.7K |
| 11/04/26 (Wed) | 64 | 82 | +7.2K |
| 11/03/26 (Tue) | 80 | 109 | +8K |
| 11/02/26 (Mon) | 79 | 94 | +7.4K |
| 11/01/26 (Sun) | 76 | 97 | — |
| 10/28/26 (Wed) | 39 | 39 | +2K |
| 10/27/26 (Tue) | 41 | 53 | — |
| Lifetime daily avg (767d since launch) | — | — | +12.9K/d |
👐 Grab objects and players, throw them across the map, and enjoy the chaos! 🔨 Build your own creations and experiment with physics. 🎮 Play with friends, explore, and find new ways to have fun! Inspired by "Fling Things and People".