Measured: an average of 26 online over 4d, about 19K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.28 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.9K visits/day compared with 4.5K/day across 753 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 06/18/26, 14:29 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 17 | 36 | +2.1K |
| 11/04/26 (Wed) | 25 | 35 | +7.5K |
| 11/03/26 (Tue) | 8 | 8 | +1.9K |
| 11/02/26 (Mon) | 19 | 22 | +5.4K |
| 11/01/26 (Sun) | 51 | 60 | — |
| 10/28/26 (Wed) | 23 | 23 | — |
| Lifetime daily avg (753d since launch) | — | — | +4.5K/d |
[As of June 17, 2026, this game is no longer being updated.] [Thanks for a wild and bumpy journey.] [Summer's Projects / 2026] It's a place with automatic buses; the build style of the game is inspired by the 2016-2018 era of ROBLOX. Buses respawn automatically every hour. Note: Buses may appear slow due to the current limitations of ROBLOX's physics engine, we apologize for this! Current list of buses: (listed alphabetically) - 2016 NEOsolar SN-VI Hybrid - 2015 NEOsolar SN-VI CNG - 2005 NEOs