Measured: an average of 25 online over 4d, about 18K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.4K visits/day compared with 10K/day across 742 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/26/26, 21:14 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 15 | 26 | +684 |
| 11/04/26 (Wed) | 21 | 27 | +2.6K |
| 11/03/26 (Tue) | 27 | 27 | +2.1K |
| 11/02/26 (Mon) | 15 | 22 | +2.4K |
| 11/01/26 (Sun) | 35 | 35 | — |
| 10/28/26 (Wed) | 11 | 11 | — |
| Lifetime daily avg (742d since launch) | — | — | +10K/d |
Step into an endless maze of unsettling rooms, strange environments, terrifying entities, and puzzles designed to test how long you can survive. Explore deeper into the unknown, work together, and find a way out before the Backrooms consume you. 👁️ New Environments & Entities 🧩 New Puzzles & Gameplay 🎨 Improved Graphics & Atmosphere 🔊 Revamped Audio & Immersion 🗺️ New Areas to Explore ❗ The game has been fully overhauled for its re-release. Bugs may still occur. 🎧 For the best experience: 📈
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