Measured: an average of 27 online over 4d, about 19K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.28 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +11.1% since this time yesterday
This game +11.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~3K visits/day compared with 16.44K/day across 710 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 08/28/26, 23:47 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 27 | 36 | +1.8K |
| 11/04/26 (Wed) | 23 | 27 | +3.5K |
| 11/03/26 (Tue) | 17 | 23 | +2.7K |
| 11/02/26 (Mon) | 25 | 26 | +2.8K |
| 11/01/26 (Sun) | 42 | 42 | — |
| 10/28/26 (Wed) | 18 | 18 | — |
| Lifetime daily avg (710d since launch) | — | — | +16.44K/d |
Hammers 💥 is a game where BLUNT-HEAVY OBJECTS are used to smack and fling your opponents🔥. ⚠️ Large objects on sticks are considered to be Hammers, do not be surprised if you're fighting some guy with cheese on a stick! [BETA] - THIS GAME IS STILL UNDER DEVELOPMENT! Some things are subject to change, Expect Bugs! Controls 🎮: [F] - To use Ability (B for Console) [E] - To use another feature (Y for Console) [Q] - To use another feature (X for Console) ⚠️ Exploiting = Permanent Ban!!