Measured: an average of 143 online over 6d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.39 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 43.1% since this time yesterday
This game −43.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~17.72K visits/day compared with 93.24K/day across 664 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 21:44 UTC | ReleaseRoblox place update | 181 | 143 −21% | 158.2 −12.6% |
| 11/01/26, 15:22 UTC | ReleaseRoblox place update | 203 | 208.5 +2.7% | 153 −24.6% |
| 10/28/26, 16:17 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 77 | 124 | +5.8K |
| 11/04/26 (Wed) | 115 | 162 | +15.28K |
| 11/03/26 (Tue) | 169 | 230 | +22K |
| 11/02/26 (Mon) | 159 | 217 | +21.82K |
| 11/01/26 (Sun) | 179 | 219 | +37.45K |
| 10/31/26 (Sat) | 120 | 120 | +1.1K |
| 10/30/26 (Fri) | 114 | 114 | — |
| 10/28/26 (Wed) | 90 | 90 | +8.6K |
| 10/27/26 (Tue) | 157 | 157 | — |
| Lifetime daily avg (664d since launch) | — | — | +93.24K/d |
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