Measured: an average of 192 online over 6d, about 140K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.42 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +14.9% since this time yesterday
This game +14.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~24.56K visits/day compared with 16.54K/day across 636 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/12/26, 08:53 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 134 | 194 | +12.39K |
| 11/04/26 (Wed) | 145 | 189 | +23.57K |
| 11/03/26 (Tue) | 153 | 199 | +21.48K |
| 11/02/26 (Mon) | 170 | 210 | +24.18K |
| 11/01/26 (Sun) | 302 | 373 | — |
| 10/30/26 (Fri) | 218 | 268 | +33.09K |
| 10/29/26 (Thu) | 163 | 217 | +20.49K |
| 10/28/26 (Wed) | 263 | 386 | — |
| Lifetime daily avg (636d since launch) | — | — | +16.54K/d |
New game, please help by reporting bugs and sending feedback! You are based off in Korea living a normal life. Until somebody comes across your life and thinks that real life is like a kdrama. This creepy guy is obsessed about you and wants you! Will you beat love or cause heartbreak? This is based off a true story and personal experience. 💔🔪💀❤️🔥