Measured: an average of 10 online over 4d, about 7.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, Γ0.23 at this size; its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report β
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.5K visits/day compared with 101.18K/day across 624 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/01/26, 22:46 UTC | Roblox updateRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 9 | 21 | +1.5K |
| 11/04/26 (Wed) | 7 | 12 | +4.7K |
| 11/03/26 (Tue) | 4 | 4 | +3.6K |
| 11/02/26 (Mon) | 4 | 4 | +2.1K |
| 11/01/26 (Sun) | 25 | 25 | β |
| 10/28/26 (Wed) | 5 | 5 | β |
| Lifetime daily avg (624d since launch) | β | β | +101.18K/d |
π UPDATE 9/30/26 π π» Ghost Mode: got chomped? Bet on who's next & curse a tooth! π² New Modes: Double Trouble, Golden Tooth & Blackout π₯ Win Streaks + new Win Streak leaderboard π₯ 12 Chomp FX for when YOU get chomped π¦· Teeth get pressed one by one... who's next? π οΈ New map areas, start screen & tons of bug fixes Welcome to Chomped! Face off in a circle of up to 12 players and pick a tooth from the crocodile's mouth. Choose the wrong tooth and get chomped! Be the last player standing to win! π¦· P