Measured: an average of 63 online over 4d, about 45K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.33 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~8.5K visits/day compared with 1.4K/day across 619 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 23:24 UTC | ReleaseRoblox place update | 52 | 56 +7.7% | 54.5 +4.8% |
| 11/02/26, 19:58 UTC | ReleaseRoblox place update | 67 | 52 −22.4% | 54.6 −18.5% |
| 11/01/26, 15:44 UTC | ReleaseRoblox place update | — | 97 | 75.6 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 39 | 61 | +3.2K |
| 11/04/26 (Wed) | 40 | 46 | +6.2K |
| 11/03/26 (Tue) | 55 | 72 | +9.9K |
| 11/02/26 (Mon) | 63 | 84 | +9.5K |
| 11/01/26 (Sun) | 92 | 97 | — |
| 10/28/26 (Wed) | 8 | 8 | — |
| Lifetime daily avg (619d since launch) | — | — | +1.4K/d |
Ages Of Iron 2: Punic Wars is a real-time strategy game created by Sleqpyy, set during the historic conflicts between Rome and Carthage. Players control armies, including Roman legions and Carthaginian troops, employing strategy and tactics to outmaneuver their opponents and influence the balance of power across the Mediterranean. EXPECT BUGS! Give the game a thumbs up! it greatly supports the game