Measured: an average of 32 online over 5d, about 23K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, Γ0.29 at this size; its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report β
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.2K visits/day compared with 9.7K/day across 617 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 05/27/25, 20:45 UTC | Roblox updateRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 8 | 18 | +449 |
| 11/04/26 (Wed) | 17 | 19 | +1.9K |
| 11/03/26 (Tue) | 47 | 74 | +3K |
| 11/02/26 (Mon) | 29 | 35 | +2K |
| 11/01/26 (Sun) | 42 | 42 | +3.4K |
| 10/31/26 (Sat) | 23 | 40 | β |
| 10/28/26 (Wed) | 19 | 19 | +778 |
| 10/27/26 (Tue) | 26 | 26 | β |
| Lifetime daily avg (617d since launch) | β | β | +9.7K/d |
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