Measured: an average of 60 online over 4d, about 43K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 11:17 UTC — too early to measure the effect.
Over the last 7 days the game averages ~12.48K visits/day compared with 20.15K/day across 607 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 11:17 UTC | ReleaseRoblox place update | 22 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 29 | 44 | +3.5K |
| 11/04/26 (Wed) | 39 | 44 | +12K |
| 11/03/26 (Tue) | 44 | 49 | +12.55K |
| 11/02/26 (Mon) | 60 | 89 | +12.9K |
| 11/01/26 (Sun) | 96 | 113 | — |
| 10/28/26 (Wed) | 39 | 39 | — |
| Lifetime daily avg (607d since launch) | — | — | +20.15K/d |
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